﻿package  {
	import flash.geom.Point;
	public class Part {
		private var p:Point = new Point();
		public var r:Number = Math.random();
		public var a:Number = 0;
		public var v:Number = 0;
		public function Part(x:Number = 0, y:Number = 0) {
			this.x = x;
			this.y = y;
		}
		public function get x():Number {
			return p.x;
		}
		public function get y():Number {
			return p.y;
		}
		public function set x(value:Number):void {
			p.x = value;
		}
		public function set y(value:Number):void {
			p.y = value;
		}
	}
	
}